KiCad 5.0.2 for MAC might vanish for a bit

KiCad 5.0.2 might require an update for mac as it has been compiled with wrong settings:
https://lists.launchpad.net/kicad-developers/msg38890.html

Getting a new version might take a bit.

1 Like

Ah HA! That might explain the seg fault crashes I’ve had.

Do you know if the nightly builds are affected by the compilation error? I’d like to poke around on those while I wait for a 5.0.2 mac stable

1 Like

So, 5.0.2 has been pulled, but it seems the 5.0.1 stable which is available does not include the fix for the symbol editor seg fault crashes (which is the same bug I was seeing in 5.0.2).

Supposedly this was fixed for 5.0.1 on the 27th of November. Ref:

The 5.0.1 build currently available via the website (14 Oct 2018) obviously pre-dates this fix and does indeed exhibit the seg fault error in the symbol editor on OS X Mojave.

Does anybody know where we can get the 27 Nov 2018 5.0.1 build for OS X referenced in the bug report as the fix?

Please test the 5.0 testing branch at http://downloads.kicad.org/osx/testing/5.0/

This includes all 5.0.2 commits and is where the builds are being tried out. If it works for you, please report this to the bug reports at

1 Like

Any news about 5.0.2 on MacOS? The homepage still shows the warning about 5.0.2.

I’d also like to know where we are with OSX. I’ve been holding off upgrading from 4.x but would really like to spend the weekend and take the plunge. 5.02 seem to have had issues on OSX and was pulled however 5.01 sounds like it too had some issues and may not be a good substitute.

1 Like

I don’t think we will see a new 5.0.2 version, 5.1 is already around the corner

1 Like

We have packaging revision 5.0.2-5 currently in the testing section (http://downloads.kicad.org/osx/testing/). It is hoped that this fixes many of the issues we have experienced with OSX. It will be moved from testing to released as soon as enough folks test it and verify that it works as expected.

Seth,

I’ll give that version a testing, I do have another Mac here that has no install currently and is separate from my current day-to-day desktop install. Is there anywhere to give any feedback and test the things that it was supposedly fixing. The one I’d be installing it on is latest Mac OS and my day-to-day desktop is still sitting at Sierra (10.12). I’ll give a try. thanks.

It is the first 5.0.x version in which I didn’t run into a bug or a crash. My vote is good to go.

I still see a crash when editing a symbol in both testing binaries (http://downloads.kicad.org/osx/testing/kicad-unified-5.0.2-5-10.14.dmg and http://downloads.kicad.org/osx/testing/kicad-unified-5.0.2-5.dmg)

Here’s the crash info:
crash.txt (78.2 KB)

Please report this over at the bugtracker. It will be forgotten if it is not reported over there!

Thanks @Rene_Poschl, I should have checked the bug tracker first. Seems like this is maybe fixed in the nightly build. I will try it out. For other’s reference: https://bugs.launchpad.net/kicad/+bug/1810906

Final report, fixed for me with the nightly: http://downloads.kicad.org/osx/nightly/kicad-unified-20190207-223247-8f320697a-10_14.dmg

I did a little test circuit, annotated, ERC’d, Netlisted, assigned footprints, jumped to PCBnew, imported the netlist, sorted the components, routed, and 3D viewed the board and everything seems great - it gets my 2 thumb up. The version of MacOS on the laptop I tested on wasn’t the latest (10.13.6) so didn’t install the 10.14 version in that testing folder:

Application: kicad
Version: (5.0.2-5)-5, release build
Libraries:
wxWidgets 3.0.4
libcurl/7.54.0 LibreSSL/2.0.20 zlib/1.2.11 nghttp2/1.24.0
Platform: Mac OS X (Darwin 17.7.0 x86_64), 64 bit, Little endian, wxMac
Build Info:
wxWidgets: 3.0.4 (UTF-8,STL containers,compatible with 2.8)
Boost: 1.68.0
OpenCASCADE Community Edition: 6.9.1
Curl: 7.51.0
Compiler: Clang 8.0.0 with C++ ABI 1002

Build settings:
USE_WX_GRAPHICS_CONTEXT=ON
USE_WX_OVERLAY=ON
KICAD_SCRIPTING=ON
KICAD_SCRIPTING_MODULES=ON
KICAD_SCRIPTING_WXPYTHON=ON
KICAD_SCRIPTING_ACTION_MENU=ON
BUILD_GITHUB_PLUGIN=ON
KICAD_USE_OCE=ON
KICAD_USE_OCC=OFF
KICAD_SPICE=ON

EDIT: I did after seeing the issue above, edit some symbols and footprints… no crashing. But again not on Mojave… only High Sierra

Hoping this is the best location for this post:

Have the packaging issues been resolved for the MAC version of KiCad, specifically is 5.0.2 available yet or are we still waiting? I have a little break now for time to do an upgrade but I can’t seem to find the release anywhere.

I’ll hold off if there are any major issues because “Version: (5.0.0-3-g5ebb6b6), release build” is rock solid for me and I hate to “fix what isn’t broken”.

Also (forgive this basic question), is there somewhere I can see open issues with specific releases of the software? Thanks all.

EDIT: Ok I read a little (LIKE 4 POSTS lol) down the forum and there is another thread on same topic - my bad. Question still stands but likely better to answer on original thread: KiCad 5.0.2 for MAC might vanish for a bit

1 Like

If 5.0.0 is working well for you, I’d continue using it. The 5.0.X releases are bug fixes, so if you don’t hit the bugs, then they might not really affect you.

That said, I use 5.0.2-5 on my MacBook under Mojave and haven’t had issues but I know that there is at least one report of someone having trouble with it.

Once Version 5.1 is released, I’d recommend upgrading if you are able as there are a number of significant UI and performance improvements in that version. More importantly, once 5.1 is released, we will not be accepting bug reports from 5.0.x (we just don’t have sufficient volunteers to handle the additional work).

One additional request: Version 5.1 is currently in RC1, so it’s pretty much finalized. We’ll have an RC2 soon. This really needs people to test it. Otherwise, it is just the two MacOS devs looking for bugs and we don’t hit every issue.

Sorry for stupid (or in my case uninformed) questions, Where would I grab the 5.1 RC1, this the night-lies? or is there another location. Cause I’m always willing to spend time testing the MAC builds - I’ll just use another machine other then the one I’m using for production stuff.

These are the nightlies on MacOS. After 5.1 is released, the nightlies will track development on v6.0.

Download link is at the bottom of the page here:

I had previously reported 5.0.2-5 as working properly. This is true so far, but I have just encountered a sort of regression with one of my machines that I also use for wxwidgets development. It needs this work around for menus to function in programs launched from the kicad top level interface:

MacPro:~ jeff$ mv /Applications/KiCad/kicad.app/Contents/Frameworks/python/site-packages/wx-3.0-osx_cocoa /Applications/KiCad/kicad.app/Contents/Frameworks/python/site-packages/wx-3.0-osx_cocoa.old

Hypothesis: conflict with wx installed by homebrew.