Not impressed with V5

Read the second half of my comment :wink: The one about the transparency.

The legacy renderer used some strange rendering tricks to show all layers at once. (Notice the colour change between silk where the zone is and where no copper is.)

The exact same can not be achieved easily with opengl rendering.
To get a similar behavior with the new toolset you need to enable transparency for the layers you want to be “see through”.

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