Is there a way in the OpenGL canvas to snap the cursor, or at least the selection box to the grid? In the legacy mode the cursor is always jumping with the selected grid.
My problem is, that I need to flip a whole board. Flip uses the edge of the selection as axes, and if that axis not exactly aligned with the grid, all elements (components, tracks, outline etc.) will be misaligned after the operation.
I’d do it on the legacy canvas, but for some reason it won’t flip text on the solder mask layer.