Hi there,
I lost out of a sudden snap to grid while creating a new footprint in Footprint Editor. Curiosly it is also lost in PCB Editor. And I do not feel guilty …
Of course this topic isn’t new, but provided solutions do not help:
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Preferences \ Preferences \ Common \ Editing - “Warp mouse to origin of moved object” is selected
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Preferences \ Preferences \ Schematic Editior \ Display Options - “Snap to grid” set to always
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Preferences \ Preferences \ Footprint Editior \ Display Options - “Snap to grid” set to always
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Preferences \ Preferences \ Footprint Editior \ Editing Options - “Magnetic Points” are all selected
Even toogling back and forth with restarting KiCad again inbetween does not help.
The only thing I have done before is that I moved the Footprint Achor to the center of a new library element which I have copied in to self-owned library for modification. Also before - as far as I remember
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anchor didn’t want to snap to grid
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moving the grid origin on exact position of anchor was not possible (was not willing to move to the anchor, even when moved first far away to generate some “real” move with some millimeters and not just nanometers). Difference was just small, something like 0.0001mm or so, but zero should be zero, isn’t it?
Not sure if this action has something screwed up unintentionally, so take please just as a hint.
How can restore snap to grid? Your support is appreciated.
Regards
Sebastian
My setup:
Application: KiCad x64 on x64
Version: 7.0.9, release build
Libraries:
wxWidgets 3.2.3
FreeType 2.12.1
HarfBuzz 8.2.1
FontConfig 2.14.2
libcurl/8.4.0-DEV Schannel zlib/1.3
Platform: Windows 10 (build 19045), 64-bit edition, 64 bit, Little endian, wxMSW
Build Info:
Date: Nov 5 2023 19:26:40
wxWidgets: 3.2.3 (wchar_t,wx containers)
Boost: 1.83.0
OCC: 7.7.1
Curl: 8.4.0-DEV
ngspice: 41
Compiler: Visual C++ 1936 without C++ ABI
Build settings:
KICAD_SPICE=ON