Ignore DRC in graphics footprint

I’ve made a footprint for a graphics which is causing DRC errors. Is there a way to tell DRC to ignore everything in that footprint?

What does your footprint look like?
What DRC violations do you get for your footprint?

DRC is probably right in flagging the issues you have with your footprint, whether it’s shorts because of graphics on a copper layer, or Silkscreen overlapping with stuff from other footprints, or … .

The silkscreen and mask layers have some slight overlap.