Just can’t figure it out. Been using legacy mode for ages and I’m used to just hoover and press “E”. Anybody who knows how to do this in OpenGL mode?
I know that I can go into the properties of a segment in Open GL mode and change the width to whatever I want, but I want to do it fast to a pre set width (like in legacy mode).
Might be a missing feature in OpenGL canvas?
I work in Legacy 95%+ of the time…
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There is a W and Ctrl-W, but they set width on top left track width dropdown. New track will be placed with that width, or whole track actually being placed changes its width if pushing W/Ctrl-W while placing track.
Pushing W/Ctrl-W doesn’t do anything if pushed when hovering over a track already placed.
I don’t prefer setting width with hovering over a segment and push a hotkey, but
- selecting one or more segments with mouse LB click, or Shift-mouse clicks or
- selecting multiple segments with hovering over and I or U hotkey
then pushing W or Ctrl-W to set the width of whole selection would be gret.