Creating round (arc) copper planes [SOLVED]

To go the other way round you probably need to add a minus in front of the i and you would need to adjust the startangle value with the angle value :

    pointX = baseX + radius * math.sin(math.radians(sideangle*(-i+0.5) + (startangle - angle))
    pointY = baseY + radius * math.cos(math.radians(sideangle*(-i+0.5) + (startangle - angle))

Yeah, will get you there, didn’t test it, don’t intend to, good luck :slight_smile: