Behavior of the Editing locked polygon

Is this the intended behavior?

When a polygon is locked in the Footprint and I want to edit it anyway. I enable the possibility to select that object and then I select it to edit it but its corners do not appear.

If I click m to move it, a popup appears asking me if I want to ignore the lock which is ok.

But I believe it could show me the corners allowing the edition even if the shape is locked, and if I drag the corner it could show me the popup to ignore the lock too, right?

Unlock the polygon, resize, lock again requires less mouse clicks.

Indeed, but I am not looking for reducing mouse clicks. I am saying that the functionality intended is not working.

It’s currently working as intended. If you want to open an issue suggesting that it work differently, we can see how popular that is and what the pros and cons are.


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