I quite often end up using the 3D viewer to create simple top down “2D” pictures e.g. to clarify things with co-workers or for documentation. For this I usually use “Zoom to Fit”, enable orthographic projection. This gives me an exact top down view. “Flip the board” gives an exact bottom up view.
However, one thing I noticed is that lights camera/are such that I get quite some reflection at exactly this position, leading to a rather misleading color representation of the PCB etc.
Rotating by just 20° already gives quite a different color representation
Is there a way to position lights differently in the 3D viewer? Or any other way to avoid reflections from top down/bottom up views?
Best regards,
Stefan