3D Render in Windows 10 on Macbook Pro 16" (w/bootcamp)

I’m having problems rendering 3D in non-ray tracing mode.

raytracing mode:

I’ve tried changing settings, but nothing seems to help. Any Ideas?

Version: (5.1.8)-1, release build
Libraries:
wxWidgets 3.0.5
libcurl/7.71.0 OpenSSL/1.1.1g (Schannel) zlib/1.2.11 brotli/1.0.7 libidn2/2.3.0 libpsl/0.21.0 (+libidn2/2.3.0) libssh2/1.9.0 nghttp2/1.41.0
Platform: Windows 8 (build 9200), 64-bit edition, 64 bit, Little endian, wxMSW
Build Info:
wxWidgets: 3.0.5 (wchar_t,wx containers,compatible with 2.8)
Boost: 1.73.0
OpenCASCADE Community Edition: 6.9.1
Curl: 7.71.0
Compiler: GCC 10.2.0 with C++ ABI 1014

Build settings:
USE_WX_GRAPHICS_CONTEXT=OFF
USE_WX_OVERLAY=OFF
KICAD_SCRIPTING=ON
KICAD_SCRIPTING_MODULES=ON
KICAD_SCRIPTING_PYTHON3=OFF
KICAD_SCRIPTING_WXPYTHON=ON
KICAD_SCRIPTING_WXPYTHON_PHOENIX=OFF
KICAD_SCRIPTING_ACTION_MENU=ON
BUILD_GITHUB_PLUGIN=ON
KICAD_USE_OCE=ON
KICAD_USE_OCC=OFF
KICAD_SPICE=ON

Looks very similar to:

1 Like

Thanks, that did the trick. I followed his instructions and 3d rendering in non-raytracing mode is working.

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