Via holes doesn't move when I try to shove them

Was just a thought. I’ve caught myself out more than once with that easy to forget bottom corner :grin:

Good thought!

It was only yesterday I learned that the Selection Filter impacts at which point the footprint is grabbed when moving a footprint. Sort of nice feature, but not that intuitive to me. Forum post

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On Windows 7.0.8, the shove is very hard with 1mm grid, smooth with 0.1mm

It’s something in the constraints-section of the provided example.
copper to hole clearance: reduce from 0.25 → 0.2mm → shoving vias is working

Nice find!! I’ll add this information to the bug. I’m not sure if it is a bug, or if it should be this way. If this is as correct behavior, it would be nice with some sort of warning.

For me with Copper to hole clearance,
0,25 mm: absolutely no movement on the vias
0,2 mm: the vias shoves very reluctantly and moves only a few pixels
0,18 mm: its a bit easier to get the vias to shove, and they move a bit further
0,15 mm: it’s easy to shove the vias, and I can shove them far. everything works as I believe it should.

Save behavior in both 7.0.8-43-ge6e29b6c4c and 7.99.0-3095-gbf29b25190.

Offtopic, but why can’t you?

Because it depends on a lot of new library versions i don’t have.

The copper to hole is involved.
I am playing with a trivial test board with a single via in the area and no tracks beyond it to complicate things, so it should not be a factor.
The bottom right via is hard to shove unless you reduce grid or the copper to hole clearance
Test.zip (10.6 KB)

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Hi, I posted something similar some time ago: when I try to drag [w] a via with tracks attached it will resist to move and when I try harder it will suddenly jump several grids. I can move [m] the via without problems and afterwards refit the tracks and all clearences are ok !?

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