[Question] Evolution of KiCad through the years

Rene Poschl mentioned XOR rendering in:

I’m not sure if it’s really XOR, but if you look at the magnified screenshot below (from the V4.0.4 picture posted earlier) Then you can see that both green and red are saturated, while the overlap is a mix (average?) of the two colors.

In some ways this is superior to the transparency that is used now. When you apply transparency, it’s applied to the whole layer, which reduces overall contrast.

Edit / addition: This worked pretty well for 2 layer PCB’s but on 4 or more layer (see Spaceboy’s remark below) transparency may very well be a better solution.